I've had a first pass at creating a package for godot : 
https://mentors.debian.net/package/godot

There are some lintian warnings to clear up, and I was wondering a bit about 
the following

 * builds only support amd64 at the moment
 * how to handle packaging godot 3.0 when it's available (an alpha is currently 
out)

Once I find some time to clear up the lintian warnings, I'll do the RFS 
procedure following the mentor's guide and 
https://wiki.debian.org/Games/Sponsors/Queue

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