Your message dated Fri, 03 Aug 2018 04:00:11 +0000
with message-id <e1flrg7-000fyz...@fasolo.debian.org>
and subject line Bug#898213: fixed in gamemode 1.2-1
has caused the Debian Bug report #898213,
regarding ITP: gamemode -- aemon/lib combo for Linux that allows games to
to be marked as done.
This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.
(NB: If you are a system administrator and have no idea what this
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immediately.)
--
898213: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=898213
Debian Bug Tracking System
Contact ow...@bugs.debian.org with problems
--- Begin Message ---
Package: wnpp
Severity: wishlist
Owner: Jonathan Carter <j...@debian.org>
* Package name : gamemode
Version : 1.0
Upstream Author : Feral Interactive
* URL : https://github.com/FeralInteractive/gamemode
* License : BSD 3 Clause
Programming Lang: C
Description : daemon/library for Linux that temporarily optimizes system
for gaming
daemon/lib combo for Linux that allows games to
request a set of optimisations be temporarily applied to the host OS
The design has a clear-cut abstraction between the host daemon and library
(gamemoded and libgamemode), and the client loaders (libgamemodeauto and
gamemode_client.h) that allows for safe use without worrying about whether
the daemon is installed or running. This design also means that while the
host library currently relies on systemd for exchanging messages with the
daemon, it's entirely possible to implement other internals that still work
with the same clients.
GameMode was designed primarily as a stop-gap solution to problems with the
Intel and AMD CPU powersave or ondemand governors, but is intended to be
expanded beyond just CPU governor states, as there are a wealth of
automation tasks one might want to apply.
I intend to maintain this in the debian-games team on salsa.
--- End Message ---
--- Begin Message ---
Source: gamemode
Source-Version: 1.2-1
We believe that the bug you reported is fixed in the latest version of
gamemode, which is due to be installed in the Debian FTP archive.
A summary of the changes between this version and the previous one is
attached.
Thank you for reporting the bug, which will now be closed. If you
have further comments please address them to 898...@bugs.debian.org,
and the maintainer will reopen the bug report if appropriate.
Debian distribution maintenance software
pp.
Jonathan Carter <j...@debian.org> (supplier of updated gamemode package)
(This message was generated automatically at their request; if you
believe that there is a problem with it please contact the archive
administrators by mailing ftpmas...@ftp-master.debian.org)
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA512
Format: 1.8
Date: Fri, 13 Apr 2018 17:35:22 +0200
Source: gamemode
Binary: gamemode libgamemode0 libgamemode0-dev libgamemodeauto0
libgamemodeauto0-dev
Architecture: source amd64
Version: 1.2-1
Distribution: experimental
Urgency: medium
Maintainer: Jonathan Carter <j...@debian.org>
Changed-By: Jonathan Carter <j...@debian.org>
Description:
gamemode - Optimise Linux system performance on demand
libgamemode0 - Optimise Linux system performance on demand
libgamemode0-dev - Optimise Linux system performance on demand
libgamemodeauto0 - Optimise Linux system performance on demand
libgamemodeauto0-dev - Optimise Linux system performance on demand
Closes: 898213
Changes:
gamemode (1.2-1) experimental; urgency=medium
.
* Initial release (Closes: #898213)
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--- End Message ---