Apologies if this gets sent twice. My mail server took a dive in the middle of sending it before, I think. I forgot to Cc the bug anyway.
Also, as an upstream author and maintainer of pydance, you can consider me biased, if you want. On the other hand, the reasons below are the reasons I'm working on pydance rather than StepMania in the first place. On Tue, 2003-07-15 at 23:07, Joshua Kwan wrote: > On Tue, Jul 15, 2003 at 08:57:13PM +0200, Julien Delange wrote: > > Package: wnpp > > Version: unavailable; reported 2003-07-15 > > Severity: wishlist > > > > * Package name : stepmania > > Version : 20030705 > > Upstream Author : Stepmania Team <[EMAIL PROTECTED]> > > * URL : http://www.stepmania.com > > * License : GPL > > Description : Show me your moves, with this dancing game > > > > This is a dancing game. You must have some music files on your computer > > to play this game. You can play with a keyboard, but it's better with a > > useful pad. > > How's this better than pyddr? This isn't an insult, but rather it would > be nice to know what differentiates this program from pyddr which is a > very similar program already in the archive. 1. pydance (previously pyddr) is, sum total, less than the size of the StepMania executable, not including any data files. 2. pydance runs on more platforms, and on systems without OpenGL. 3. pydance doesn't support "double" and "solo" (6 panel) modes, which StepMania does. 4. StepMania has no songs to distribute with it, so it would have to go in contrib (it can't read either of pydance's formats). 5. StepMania has considerably better MP3 support than pydance. 6. StepMania is full of graphics that look, to me, like rips of actual Dance Dance Revolution graphics. If they're not, they definitely are trying to be as close to them as possible, and using many trademarked characters and images with no attribution. Unless they have permission from Konami, this package isn't even suitable for non-free. Also, I suspect they have sound effects and announcer data that's non-licensed as well. -- Joe Wreschnig <[EMAIL PROTECTED]>
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