On Mon, 19 Dec 2022 at 12:03, Simon McVittie <s...@debian.org> wrote: > > If it's a DFSG engine with non-redistributable data, then it will > need to go in the contrib archive area, and please look into teaching > game-data-packager to make an accompanying non-redistributable -data > package on users' systems. Quake 1/2/3, Return to Castle Wolfenstein > and Tyrian are some good examples of games in this situation.
Thanks for the guidance - I created a game-data-packager merge request[1] to add a quadrilateralcowboy-data package entry, and that change has been accepted (although I would still like to confirm that the game data checksums are consistent across the available distribution channels). Packaging for the game's engine (using section: contrib/games) is coming together in a separate Salsa repository[2], and I'll follow some of the Debian mentorship guidelines to progress that. [1] - https://salsa.debian.org/games-team/game-data-packager/-/merge_requests/55 [2] - https://salsa.debian.org/jayaddison/quadrilateralcowboy/