Package: wnpp
Owner: Kai Wasserbäch <[EMAIL PROTECTED]>
Severity: wishlist

* Package name    : gemrb
  Version         : 0.3.0
  Upstream Author : The GemRB Project
* URL             : http://gemrb.sourceforge.net/
* License         : GPL2+
  Programming Lang: C++ (Python is used internally for the GUIScript)
  Description     : GemRB (Game Engine Made with preRendered Background) is the
                    free implementation of the Infinity Engine which drives the
                    reknown and very popular games like the Baldue's Gate(TM)
                    series or the Icewind Dale(TM) series and other games
                    created by BioWare/Black Isles Studios/Interplay. GemRB
                    allows also the creation of your own games!

GemRB is based on SDL, so wherever you have SDL, a C++ compiler, Python
and OpenAL you can run it. GemRB allows you to play
Infinity-Engine-based games (but requires the UI to be reimplemented in
GUIScript) or the creation of new games based on GemRB/Infinity Engine.
GemRB aims mainly at modders and gamers who want to modify their beloved
games. But you can use GemRB to "just" run e.g. Baldur's Gate.

I've started packaging already and with a little luck (i.e. free time)
I'll manage to finish packaging soon. It's my first official package so
some things take a little more time. ;)
If you want to have a glance at the current state, you are welcome to
checkout svn://svn.carbon-project.org/deb-pkg/gemrb/trunk (the
orig.tar.gz can be found at
http://www.carbon-project.org/dev/debian/gemrb/gemrb_0.3.0.orig.tar.gz).
If you have comments, ideas what can be done better or the like, please
feel free to send me a private e-mail.

Hopefully I haven't forgotten anything. It's my first ITP, so if you
miss something: please ask. I'll provide the information gladly.

Kind regards,
Kai


-- System Information:
Debian Release: lenny
  APT prefers testing
  APT policy: (500, 'testing')
Architecture: i386 (i686)

Kernel: Linux 2.6.22.18-cabal
Locale: LANG=de_DE.UTF-8, LC_CTYPE=de_DE.UTF-8 (charmap=UTF-8) (ignored: LC_ALL
set to de_DE.UTF-8)
Shell: /bin/sh linked to /bin/bash



-- 

Kai Wasserbäch (Kai Wasserbaech)

E-Mail: [EMAIL PROTECTED]
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