>> "Thomas E. Vaughan" <[EMAIL PROTECTED]> writes:

 > 8-bpp and 24-bpp depths work fine, but I need 16 bpp in order to
 > get hardware acceleration for OpenGL.  Downgrading to v8 solved the
 > problem for the time being.

 Which kernel are you using and specifically, which drm module are you
 using?

 
                                Marcelo
 


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