2010/9/16 Michel Dänzer <daen...@debian.org>:
>> Why, may I ask?  Because there are multiple implementations of libGL?
>
> Exactly.

OK, that makes sense enough.  Thanks.

> It occurred to me that there might also be a way to make symbols you
> don't want to wrap be automagically resolved from the wrapped libGL, but
> I don't know how offhand.

I thought so too, but haven't been able to find a way yet.  I think it
would require tricking ld.so into loading both copies of libGL.so.1,
which it seems reluctant to do.



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