>> Michel Dänzer <[EMAIL PROTECTED]> writes: > Because the libGL provided by mesag3 doesn't seem to be able to load the > DRI drivers (though that might just be a matter of how it's built).
Brian (?) mentioned something about building that capability on the mesa libraries a long time ago. I don't know if he actually implemented it. Mike was interested on that, too. I don't see it mentioned in the changelog and a quick look at the sources does not find anything which could do that. It might be in the embedded branch. -- Marcelo