* Alex Deucher:

>> Hmm.  Unfortuantely, it's not much faster with EXA. 8-(

> How big is your screen (including both heads if you are using
> dualhead)?  The texture coordinate limits are 2048x2048 on r3xx/r4xx
> hw.

It's 3840x1200 in regular operation.  OpenGL applications have display
problems at around 2500 pixels (counting from the right), but otherwise,
there are no problems, and obviously, there is some hardware
acceleration.  However, when I rotate one screen, I can watch how
terminal windows are drawn.



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