Hi,

   > How do you even manage to run a D5 Windows
   > application on a Mac system anyways? Is that
   > even possible and if yes, how?

The latest Macs use Intel hardware and can run Windows
in two different ways - Windows can be booted directly
using Boot Camp, or it can run in a virtual PC created by
Parallels Desktop.

My D5 Windows app runs fine in both environments apart from
one aspect -- multiple monitor support via TScreen.Monitors[],
TScreen.MonitorCount and TMonitor. Accessing these on a Mac
produces the dreaded "encountered a problem, Windows needs
to send a message to Microsoft" response.

I need to determine if the app is running on a Mac, and if so
disable multiple monitor support.

So the question is -- how to find out if the app is running on
a Mac?

Alternatively, how to use multiple monitors in Windows on a Mac?

Many thanks for any help.

regards,

Martin.

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