I'm having real problems with this (which I'm sure is actually really
easy).

I'm working on a Client/Server application which will be running over
our LAN. What I would like to do is when a Client starts up it sends a
UDP broadcast to a specific Port which is being monitored by the
Server app. When the server gets the broadcast it responds by sending
a UDP message back to the originating client containing the servers IP
address.

All future traffic between Client and Server would then be Peer to
Peer across TCP/IP.

I have created two test apps, one broadcasts the UDP message (Client)
and the other (Server) should respond, both apps contain UDPServer and
UDPClient components. My problem is that the Server
never seems to receive the Message.

Can anyone either point me to some code that works that I could use
that as my starting point, or explain, in words of one syllable how to
achieve my aim?

TIA

Paul 

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