>   end else if (ClassType = TPeasants) then begin
>     newX := X + Sender.Left;   // ERROR
>     newY := Y + Sender.Top;   // ERROR

I think you want something like:

   end else if (ClassType = TPeasants) then begin
     newX := X + TPeasants(Sender).Left;   
     newY := Y + TPeasants(Sender).Top;   


Steve
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