> I don't think it's quite as simple as that.  The problem is not occuring
> when my app is calling a function in the DLL, it must be occuring when
> the DLL is attempting to call a function in my app.  My app can be
> sitting there basically idle, and the DLL is calling functions in it.
> And obviously one or more of them is unassigned.
>
> Is there any way to ignore errors in this situation?

First place to look when getting crashes accessing DLLs written in C is to
check the calling convention of the functions in your code.  Are the
functions in your code that the DLL is calling specified correctly?  cdecl
or stdcall?

-- 
Sly



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