Actually, you only need to call SetLength when you want to increase the 
maximum size of the array.  If you are adding elements in the middle of a 
(sparse) array, you don't need to call SetLength.

One of the original motivations behind the "array of type" declaration was 
to enable writing procedures that work with any size of array.  And this 
works very well.  The ability to allocate arrays dynamically is sort of a 
follow-on to that.  It is needed to allow a procedure that handles array 
arguments of non-pre-known size to allocate appropriately sized temporary 
arrays for work space.

For piling on elements in a storage area that grows and grows, my 
(pre-Delphi) favorite approach was a linked list.  Keep pointers to the 
beginning and end, and it is easy to add more elements; to traverse the list 
in one direction; and to delete specific elements.  If you really need to 
traverse in both directions, make the list doubly linked.  If you need to 
"bookmark" an item, that's a pointer.  I can't remember when I've ever 
needed to access, say, the 43rd element in such a list (except to find the 
median value).

Actually, you can use an array to hold elements of diverse types and sizes. 
Simply declare an "array of pointer".  And if you think about it, this is 
what has to be done anyway if array elements are of varying sizes -- maybe 
it's done behind the scenes for you, but the array itself MUST have elements 
of identical size of you want to be able to calculate the address of an 
element from the subscript.

One of the troubles with the compiler and the component library doing all 
sorts of neat things for you is that there can be lots of hidden overhead in 
what appear to be simple operations.  Then you're left wondering why your 
program runs slower than you expected, and you don't have a clue where to 
look.

Rainer


----- Original Message ----- 
From: "Robert Meek" <[EMAIL PROTECTED]>
To: "'Borland's Delphi Discussion List'" <[email protected]>
Sent: Tuesday, March 07, 2006 10:43 AM
Subject: RE: Objects and Lists...addendum -> Strings


One of the points I was trying to make was that dynamic Arrays are
unlike ansi strings in the sense that with the latter Delphi handles the
allocation for you.  It's a no-brainer.  I can use the same string var over
and over no matter what the number of chars are that I need to stuff into
it.  With dynamic arrays, this isn't true.  You have to call
SetLength(array, Integer) every time you want to assign a new element to it.
At the same time, the array itself is typed so you can't use it to hold more
than one element type AND it automatically deallocates memory if you delete
an element!  I don't consider that to be very dynamic, still though for the
need I have its benefits far outweigh those of an ObjectList.

from Robert Meek dba Tangentals Design  CCopyright 2006

"When I examine myself and my methods of thought, I come to the conclusion
that the gift of Fantasy has meant more to me then my talent for absorbing
positive knowledge!"
                                                    Albert Einstein


-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf
Of Jim Burns
Sent: Monday, March 06, 2006 11:13 PM
To: 'Borland's Delphi Discussion List'
Subject: RE: Objects and Lists...addendum -> Strings

> No, don't know Delphi-Talk
> Yes, I am worried about the memory allocation stuff
> Yes, and fragmentation and
> Yes, I use a lot of string stuff
> So how can I deal efficiently with strings?

It isn't really any issue solely of strings per se.  It's more about
understanding what is happening behind the scenes and when and how the
things you do in the language result in memory allocations and deallocations
and then determining if the task at hand is large or significant enough to
warrant a better approach.

If you use ansistrings, normally the default Delphi string, then they're
dynamic.  What does this mean?  You must understand this.  Thus, unless you
take steps to the contrary, everytime you simply assign new values to such a
string, allocations and deallocations take place.  Straight-forward.

The only alternative to this is to do things the way we used to, handle the
allocation yourself.  Ex. Null-terminated strings, or more precisely, arrays
of chars, were important immediately because one could allocate once, a
large but reasonable array, write new data to the array of chars at any
time, stop by adding an ending null and never worry about junk data, never
worry about zeroing first, or clearing old data.  As long as what you needed
fit inside your initial allocation, you used that array over and over
without worry.  Oh you might have to write character by character, so macros
developed, null-terminated handlers, etc.  But you could minimize
allocations.

Of course, there are reasons to prefer dynamic arrays as well.  But
certainly not when one knows ahead of time that might involved a zillion
repetitive alloc/dealloc procedures.

Strings or arrays of whatever, lists of records or other binary data, it
makes no difference.  It's simply a  matter of understanding how to use,
request and release memory efficiently for what you're wanting to do.

With more efficient handling comes more work.  You have to decide the
trade-offs.  As the example that lead to this discussion demonstrated, the
down-side can be as bad as being literally dysfunctional; the upside can be
a performance boost beyond expectations.


Regards,

------------------------------------------------------------------------
 Jim Burns, <mailto:[EMAIL PROTECTED]>
   Technology Dynamics
   Pearland, Texas  USA
   281 485-0410 / 281 813-6939

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