Hi again, Here are the files to peruse. Aaron Sent from Mailspring (https://link.getmailspring.com/link/[email protected]/0?redirect=https%3A%2F%2Fgetmailspring.com%2F&recipient=ZGVuZW1vLWRldmVsQGdudS5vcmc%3D), the best free email app for work On Sep 15 2020, at 12:36 pm, aaron mehl <[email protected]> wrote: > > > Sent from Mailspring > (https://link.getmailspring.com/link/[email protected]/1?redirect=https%3A%2F%2Fgetmailspring.com%2F&recipient=ZGVuZW1vLWRldmVsQGdudS5vcmc%3D), > the best free email app for work > On Sep 15 2020, at 12:20 pm, Richard Shann <[email protected]> wrote: > > On Tue, 2020-09-15 at 08:55 -0400, aaron mehl wrote: > > > Hi again, > > > I seem to be stuck. Part of the problem with my hard coded note entry > > > is that from the begininng of our discussions I seem to have > > > forgotten things. > > > I made a list for myself which I hope will help see what I forgot, or > > > lost. > > > 1.Create hard-code-mode > > > I did this once but when I upgraded to the newest denemo > > > version it disappeared. > > > > If you mean some command(s) that you created then they are not actually > > deleted, they are, as a minimum still preserved below the directory > > > > ~/.denemo-<version>/actions/menus > > For example, a command called C in the PC Keyboard menu would be found > > in > > > > ~/.denemo-<version>/actions/menus//MainMenu/InputMenu/Keyboard > > as two files > > ~/.denemo-<version>/actions/menus/MainMenu/InputMenu/MyCommand.xml > > ~/.denemo-<version>/actions/menus/MainMenu/InputMenu/MyCommand.scm > > > > So you could copy them to your new location below ~/denemo-<version> > > and then install them into the menu by right clicking on an item in > > that menu and choosing "More Commands" selecting the MyCommand.xml > > file. > > ---------------------------- > > > > ok thanks > --------------------- > > I see I take a existing script and in input keyboard I open it in > > the scheme editor. But I can't find what I need to replace in that > > script, I looked at the thread and couldn't seem to figure it out. > > you replace lines like > (d-AddKeybinding "Set0" "0") > with > (d-AddKeybinding "MyCommand" <keyname>) > > easier would be to start from blank and add lines > (d-AddKeybinding "" "") > > and then fill in the "" with name of command, name of keyboard key > -------------------------- > to easy > ------------------------- > > > > 2. create hard-code scripts for notes > > This is done > in what sense? you have the scripts in a file somewhere? or you have > saved them as New Menu Items? > ---------------------- > in separate files one for each hard coded note > ------------------------------------ > > 3. Make the hard code scripts available in the hard-code-mode. > > they are available whether or not you have shortcuts assigned to them, > they are in your menu system. > > > I think I need to get each one into the menu system > > first but I am not sure. > ------------------------------ > ok that is much clearer now. even though it was in the thread > ---------------------------------- > Yes, for each note you want a script saved using "Save as New Menu > Item" with a suitable command name, suitable label, and tooltip. > > > You also mentioned adding a keybinding to enter and exit the mode. > > Do I put this in the original hard-code-mode script > yes, in your script changing the shortcuts, your "mode-switch" command. > > > I am sorry I may just be going senile since I already created the > > first script and the individual ones > where are they? Unless you saved them somewhere anything in the Scheme > script window when you exit will be lost. > ------------------------- > I saved them all in the .denemo_xxx/action/ directory > ------------------------- > It will probably help you a lot if you post what you have done to the > mailing list - it will be easier to be sure what you are doing, and it > will provide a measure of backup. > ------------------- > I should post each of the hard code script files? I will save the > hard-code-mode as a file as well. > ------------------------------ > Richard >
hard-code-mode.commands
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hardcodedG.commands
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hardcodedF.commands
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hardcodededown.commands
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hardcodedE.commands
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hardcodedddown.commands
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hardcodedD.commands
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hardcodedcdown.commands
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hardcodedC-2.commands
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hardcodedC.commands
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hardcodedB-mid.commands
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hardcodedbdown.commands
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hardcodedB.commands
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hardcodedA-mid.commands
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hardcodedadown.commands
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hardcodedA.commands
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hardcodedfdown.commands
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hardcodedgdown.commands
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