On Thu, 13 Oct 2016 22:22:35 -0700 Aaron Wolf <aa...@snowdrift.coop> wrote:
> It's not perfect, but I think this is usable. I worked hard to capture > every aspect that would cover all the important elements, avoid > misunderstanding from people who might have the wrong guesses if > things weren't quite clear, and achieves the basic idea of a > compelling introduction from which people should jump to learning the > details and/or signing up. > > Audio here: http://snowdrift.sylphs.net/f/a3591afcb5/?raw=1 > > That's a direct download to a FLAC file > > Here's the script: http://snowdrift.sylphs.net/f/9894866a59/?raw=1 > > Both are available to the design group in Seafile as well. > > The fundamental images I insist on having in the video are the ones > that show the road blocked by snowdrift (it should be blocked enough > to be clearly a problem, not just sorta snowy), the toll-road with > cameras and billboards, and the vision we want: a nice clear road > with trees and no billboards, no obstacles. > > I can easily imagine other illustrations or text shown in the video to > accompany the narration, but the core thing is the road images and > then just whatever else will fill out a functional video. > > We can always iterate or make updated versions later, but right now we > need a first version that's good enough to actually put live and then > start getting feedback on and be usable for our initial launch. > > Cheers, > Aaron Seems very good, covers all of the important bases and utilizes current terminology. The only criticism would be that it seems to jump right in. A well done first pane that requires click-to-play should remedy this. Thanks for getting it out Aaron! -- Salt
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