On Thu, 13 Oct 2016 22:22:35 -0700
Aaron Wolf <aa...@snowdrift.coop> wrote:

> It's not perfect, but I think this is usable. I worked hard to capture
> every aspect that would cover all the important elements, avoid
> misunderstanding from people who might have the wrong guesses if
> things weren't quite clear, and achieves the basic idea of a
> compelling introduction from which people should jump to learning the
> details and/or signing up.
> 
> Audio here: http://snowdrift.sylphs.net/f/a3591afcb5/?raw=1
> 
> That's a direct download to a FLAC file
> 
> Here's the script: http://snowdrift.sylphs.net/f/9894866a59/?raw=1
> 
> Both are available to the design group in Seafile as well.
> 
> The fundamental images I insist on having in the video are the ones
> that show the road blocked by snowdrift (it should be blocked enough
> to be clearly a problem, not just sorta snowy), the toll-road with
> cameras and billboards, and the vision we want: a nice clear road
> with trees and no billboards, no obstacles.
> 
> I can easily imagine other illustrations or text shown in the video to
> accompany the narration, but the core thing is the road images and
> then just whatever else will fill out a functional video.
> 
> We can always iterate or make updated versions later, but right now we
> need a first version that's good enough to actually put live and then
> start getting feedback on and be usable for our initial launch.
> 
> Cheers,
> Aaron

Seems very good, covers all of the important bases and utilizes
current terminology.

The only criticism would be that it seems to jump right in. A well done
first pane that requires click-to-play should remedy this.

Thanks for getting it out Aaron!

-- 
Salt

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