On 10/19/2016 04:10 AM, mray wrote: > > On 17.10.2016 23:10, Michael Siepmann wrote: >> >> On 10/17/2016 09:16 AM, mray wrote: >>> <snip> >>> >> As I mentioned in the meeting today, I think a more story-oriented, less >> academic approach would be preferable (though it would be good to have >> rigorous academic-style explanations available somewhere for those who >> want them, but probably text and images rather than video would be fine >> for that). I've drafted a script to illustrate what I mean. It's >> longish - reading it aloud took me just over 2 minutes - and I'm not >> suggesting it as a final draft, but more just something to illustrate a >> different approach that I think could be more engaging for a wider range >> of people. It has two voices - narrator and character, in order to >> combine a personal story approach with a third-person explanatory approach: >> >> ``` >> >> {Narrator voice} >> >> Here's a riddle for you: How is creating software, music, movies, etc, >> like clearing a snowdrift? >> >> {Character voice} >> >> “A few years ago, the only road out of our town was blocked by a >> snowdrift. If enough of us had worked together, we could have cleared it >> in no time. But I wasn't going to spend hours shoveling it on my own, or >> with just a few fellow shovelers. Seems everyone else felt the same way, >> so the snowdrift just sat there. Nobody could get in or out of town for >> days.” >> >> “Eventually the snowdrift melted and a slick sales guy drove into town. >> He offered us guaranteed snow removal in return for letting “Tolls R Us, >> Incorporated” charge tolls, track our driving habits, and plaster the >> roadside with 'smart' billboards that would show ads targeted to whoever >> was driving by.” >> >> “Nobody wanted tolls, surveillance, or billboards on our beautiful >> scenic road. But nobody wanted to be trapped by a snowdrift again, either.” >> >> “Just as our mayor was about to reluctantly sign on the dotted line, >> some kid yelled out 'Stop! There's a better way!'” >> >> “You know what? That kid's idea really worked! We call it >> /crowdmatching/. Now, anytime a snowdrift needs clearing, a crowd of >> people shows up, willing to spend 1 minute shoveling for every 10 people >> who shovel too. Last time, 100 people showed up. With 100 people each >> willing to shovel for 10 minutes, that poor snowdrift didn't stand a >> chance!” >> >> {Narrator voice} >> >> You might not be too concerned about snowdrifts, but we're all actually >> in a similar situation with digital goods like music, software, movies, >> news, and research. >> >> The same way it was hard for the townspeople to cooperate to clear the >> snowdrift, it's hard for people to cooperate to fund creation of 'public >> goods' that benefit us all. >> >> As a result, many good things don't get created at all, while others get >> encumbered with artificial restrictions, ads, and surveillance. >> >> The Snowdrift.coop crowdmatching system creates a viable way to provide >> sustainable crowdfunding for projects that create free and open public >> goods. >> >> You just make a pledge that says, "Each month, l'll chip in a little for >> each person who joins me!" >> >> Working together, we can clear the path to a free and open future for >> everyone! >> >> ``` > Here is my impression: > > I like the introduction with presenting it like a riddle. > It captures attention and makes curious. It also prepares you for the > kind of explanation that will happen afterwards. > > The narrator/character-play feels somewhat too strong tool as it seems > to work great for more complex presentations. I fear if we succeed in > making our presentation simple enough it might not fit well. > > It is also quite long and contains many story related details that may > be necessary only for good storytelling. > > I don't think a connection to peoples every day life is relevant here, > since it is obviously a metaphor in a story, so that is not an issue i > think.
Thanks Robert. I agree it's probably too long and complex for intro purposes. It was mostly just an idea to prompt discussion or other ideas.
signature.asc
Description: OpenPGP digital signature
_______________________________________________ Design mailing list Design@lists.snowdrift.coop https://lists.snowdrift.coop/mailman/listinfo/design