Yes, abstraction is a great way to provide a simple interface to a subset
of the functionality of a complex system of such a simple interface is
needed.

If the simplified tool that designers want can be provided by abstracting a
subset of OOjs UI, I think that's neat. We just need to understand that the
simplified library should be built from the full library - not the opposite.

Simple problems naturally suggest simple solutions, making a complex
solution like OOjs UI initially appear to be unnessecary. However as those
problems inevitably grow in complexity; the functionally that OOjs UI
already offers, or supports being added relatively easily, starts to become
critical.

- Trevor

On Wednesday, November 11, 2015, S Page <[email protected]> wrote:

> On Wed, Nov 4, 2015 at 9:49 AM, Bartosz Dziewoński <[email protected]
> <javascript:_e(%7B%7D,'cvml','[email protected]');>> wrote:
>
>>
>> Yeah, I was under the mistaken assumption that this is meant to be used
>> in MediaWiki code, in production, and not as a mockup tool. ...
>>
>> It seems that the goal was to bring Bootstrap as close to OOjs UI
>> MediaWiki theme as possible,
>
>
> I'm still confused. Comparing http://wikimedia-ui.wmflabs.org/ with
> https://doc.wikimedia.org/oojs-ui/master/demos/ :
>
> * The colors are different. button-type="primary" is a different blue
> #165C91 than OOjs UI and MediaWiki.ui's #347BFF
> * The semantics are different. In wikimedia-ui, button-type="primary"
> makes it blue, but in OOjs UI/MediaWiki UI, "primary" isn't a color, it's
> the indicator that this is the one button that gets a colored background. I
> don't see a way in wikimedia-ui to produce a colored non-primary button.
> * The icons are different. No Alert, Clear, Help, Settings,
> OngoingConversation, etc. Even matching icons have different names:
> magnifying-glass vs. search.
> * Buttons that aren't bold is quite a change.
>
> So wikimedia-ui lets you mock up something rich and complex, but the
> simple things in it are different than what OOjs UI and MediaWiki UI
> produce. May, are these differences intentional? Can this library pull in
> some MediaWiki CSS with a load.php call for some basic consistency?
>
> On Wed, Nov 4, 2015 at 9:04 AM, Trevor Parscal <[email protected]
> <javascript:_e(%7B%7D,'cvml','[email protected]');>> wrote:
>
>>
>>    1. ...
>>    2. The kinds of controls that can be expressed in plain HTML/CSS is a
>>    fraction of what can be expressed using OOjs UI or any other
>>    JavaScript-based approach. Even simple things, like designing a type-ahead
>>    feature, can't be done using HTML/CSS alone.
>>
>> This leads me to feel strongly that this while it might be cool for the
>> production library (OOjs UI) to be used in some way to make the designer's
>> work easier, it's not required ...
>>
>
> Sure, but how cool would it be if OOjs UI were expressible as
> WebComponent-ish things. view-source:
> http://munmay.com/mwui/mw/elements.html is somehow turning tags like
> <wikicard> into HTML elements, so its <button> could write out the divs and
> spans of OOjs UI elements (or at least the basic "mw-ui-button
> mw-ui-progressive" classes of MediaWiki UI). If you look at the source of
> Andrew Garrett/Prateek Saxena's LSG [1], you see it's full of, e.g.
> <ooui-demo type="button">
> {
>   "label" : "Normal Button",
>   "flags": ["constructive", "primary"],
> }
> </ooui-demo>
>
> and the <ooui-demo> parser tag turns that into an actual live OOjs UI
> button [2]. I don't know if any next-gen HTML <buzzword> library works like
> that.  It's challenging, but HTML mockups don't have to be so divorced from
> the real OOjs UI.
>
> Cheers,
>
> [1]
> http://livingstyleguide.wmflabs.org/wiki/OOjs_UI/Widgets/Buttons_and_Switches?action=edit
> [2] I just noticed MatmaRex is working on
> https://phabricator.wikimedia.org/T101666 "Create parser tag(s) that
> render OOUI PHP widgets" \o/ ! Whatever syntax that uses probably will be a
> better example of representing OOjs UI.
>
> --
> =S Page  WMF Tech writer
>
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