You should both be aware you're preaching to the converted. When we
encountered these kinds of problems in Compiz/Mir/Unity8, I was the one
fighting to keep old hardware supported and performing well. I will
still fight to keep older hardware working well because there's no
reason why the software should not work. I've been using OpenGL for 20
years so yes I know it should just work, and it should work efficiently.
This is just a bug...

My point is only that the bug will affect very few people, and we likely
will never be able to get similar old hardware to test on, or can
justify spending or money time on it. So probably not "High". Plus there
is a workaround; just use "Ubuntu on Xorg".

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https://bugs.launchpad.net/bugs/1727356

Title:
  Wayland does not start up on "Integrated Graphics Chipset: Intel(R)
  G33": Shader compilation failed

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