Setting: export __GL_SYNC_TO_VBLANK=0
seemed to fix the OpenGL issue. That's actually puzzling as FLTK has its own way to control VSync. -- You received this bug notification because you are a member of Ubuntu Desktop Bugs, which is subscribed to mutter in Ubuntu. https://bugs.launchpad.net/bugs/2153492 Title: Regression in OpenGL Wayland performance (not NVidia issue) To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/mutter/+bug/2153492/+subscriptions -- desktop-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/desktop-bugs
