On Wed, 21 Nov 2007, Brian Cameron wrote: >> gnome-games has for some time offered online gaming capabilities on top of >> the >> GGZ Gaming Zone platform. Three games are already working fine, a fourth one >> is currently being ported. As an upstream author of GGZ I'm very pleased to >> see this. >> >> However, gnome-games includes internal copies of all GGZ libraries in its >> SVN, >> with the justification of wanting to have GGZ support even if the distro in >> question doesn't have GGZ packages yet. Recently, a member of the Debian >> security team got very upset about this as this requires patching more >> packages. >> I share these concerns, especially since there are no major distros left that >> do not include recent GGZ packages. > > Sorry for the late response, but not quite true. Solaris is a major > distro that doesn't include GGZ packages. > > Solaris has never included GGZ. Perhaps in the future we will include > GGZ, but I am not aware of any specific plans to add it in the > short-term. If gnome-games starts to depend on it, then we will need to > consider adding it. Not sure how long that will take. > >> I was pointed out that in order to let gnome-games' configure script fail >> when >> no external GGZ libraries are found, I would need to propose those libraries >> as external dependencies on this list. > > Why is it necessary for gnome-games configure to fail if GGZ is not > found? If configure doesn't find GGZ, why not just disable building > whatever games have hard dependencies on GGZ? Or do all the games now > depend on GGZ?
GGZ has already been accepted as a external dependency. See: http://live.gnome.org/TwoPointTwentyone/ExternalDependencies - Andreas _______________________________________________ desktop-devel-list mailing list desktop-devel-list@gnome.org http://mail.gnome.org/mailman/listinfo/desktop-devel-list