On Wed, 21 Nov 2007, Brian Cameron wrote:
>> gnome-games has for some time offered online gaming capabilities on top of 
>> the
>> GGZ Gaming Zone platform. Three games are already working fine, a fourth one
>> is currently being ported. As an upstream author of GGZ I'm very pleased to
>> see this.
>>
>> However, gnome-games includes internal copies of all GGZ libraries in its 
>> SVN,
>> with the justification of wanting to have GGZ support even if the distro in
>> question doesn't have GGZ packages yet. Recently, a member of the Debian
>> security team got very upset about this as this requires patching more
>> packages.
>> I share these concerns, especially since there are no major distros left that
>> do not include recent GGZ packages.
>
> Sorry for the late response, but not quite true.  Solaris is a major
> distro that doesn't include GGZ packages.
>
> Solaris has never included GGZ.  Perhaps in the future we will include
> GGZ, but I am not aware of any specific plans to add it in the
> short-term.  If gnome-games starts to depend on it, then we will need to
> consider adding it.  Not sure how long that will take.
>
>> I was pointed out that in order to let gnome-games' configure script fail 
>> when
>> no external GGZ libraries are found, I would need to propose those libraries
>> as external dependencies on this list.
>
> Why is it necessary for gnome-games configure to fail if GGZ is not
> found?   If configure doesn't find GGZ, why not just disable building
> whatever games have hard dependencies on GGZ?  Or do all the games now
> depend on GGZ?

GGZ has already been accepted as a external dependency. See:
http://live.gnome.org/TwoPointTwentyone/ExternalDependencies


  - Andreas
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