Garrett D'Amore wrote:
> One thing that some folks may not know.  All Sun Ray models have ATI 
> video chips in them.  The 1 has a Rage128, the 1g and 2 have Radeons.  
> These are low-end parts, but even so, I believe that they all offer some 
> level of 3D capability.  (Early prototype units had a mach64 part, I 
> believe.  But nothing in production has.)
> 
> Given that, it should, in theory, be possible to provide some level of 
> Xrender support for Sun Ray.  This would clearly be "non-trivial", since 
> it would also require enhancing the network protocol that the Sun Ray 
> uses to support 3D primitives.  But such an effort is likely to be very 
> worth while.   What I don't know is what kinds of drawing (3D) 
> primitives are required for Xrender.  Maybe someone here can elaborate.

Xrender doesn't do 3D, only 2D - it's alpha-blending functions it needs.
But even just doing Xrender in the X server is a win over making clients
grab the current image, do the compositing themselves and resend to the
server, which is what many fallback to when Xrender isn't there.

-- 
        -Alan Coopersmith-           alan.coopersmith at sun.com
         Sun Microsystems, Inc. - X Window System Engineering


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