Laca:
I know the KDE team also has problems building with Sun Studio C++
compiler, and they plan to use the Apache Standard C++ Library
instead of using GCC C++ compiler. Would it make sense to go in
the same direction with Inkscape? That way we do things in a more
consistant way. Also, the KDE folks might be a little more aware
of how to do things properly with C++ since they work more with it.
http://stdcxx.apache.org/
This is C++ Standard Compliant and it is released under a compatible
(Apache) License.
---
PSARC/2002/348 + Binding Opinion (ICU) disallows GCC C++ Interfaces.
It should be possible to build Inkscape with Studio 12 and Sun
libCstd.so.1. Has this been tried?
Thanks,
Brian
> SFEinkscape finally works, as the screenshot proves (:
>
> Unfortunately not with Sun Studio, but I wrote spec files for
> a separate stack of g++-built libraries. These are installed
> in /usr/lib/g++/<gcc-version> and are called SFE*-gpp.spec,
> so they can be parallel installed with the corresponding
> Sun Studio-built SUNW packages.
>
> To build it, you will need:
>
> * from spec-files/branches/gnome-2-20:
> - SUNWsigcpp.spec
> - SUNWglibmm.spec
> - SUNWcairomm
> - SUNWgtkmm
>
> * from spec-files-other/trunk/experimental:
> - SFEswig
> - SUNWlcms
>
> * from SFE:
> - SFEsigcpp-gpp
> - SFEglibmm-gpp
> - SFEcairomm-gpp
> - SFEgtkmm-gpp
> - SFEboost
> - SFEboost-gpp
> - SFEpoppler-gpp
> - SFEinkscape
>
> For SFE developers, I wrote a wiki page about building and
> using C++ libs and posted it on the SFE wiki:
> http://pkgbuild.wiki.sourceforge.net/SFE
>
> Laca
>
>
> ------------------------------------------------------------------------
>
> This body part will be downloaded on demand.