Laca:

I know the KDE team also has problems building with Sun Studio C++
compiler, and they plan to use the Apache Standard C++ Library
instead of using GCC C++ compiler.  Would it make sense to go in
the same direction with Inkscape?  That way we do things in a more
consistant way.  Also, the KDE folks might be a little more aware
of how to do things properly with C++ since they work more with it.

    http://stdcxx.apache.org/

This is C++ Standard Compliant and it is released under a compatible
(Apache) License.

---

PSARC/2002/348 + Binding Opinion (ICU) disallows GCC C++ Interfaces.

It should be possible to build Inkscape with Studio 12 and Sun 
libCstd.so.1.  Has this been tried?

Thanks,

Brian


> SFEinkscape finally works, as the screenshot proves (:
> 
> Unfortunately not with Sun Studio, but I wrote spec files for
> a separate stack of g++-built libraries.  These are installed
> in /usr/lib/g++/<gcc-version> and are called SFE*-gpp.spec,
> so they can be parallel installed with the corresponding
> Sun Studio-built SUNW packages.
> 
> To build it, you will need:
> 
> * from spec-files/branches/gnome-2-20:
>   - SUNWsigcpp.spec
>   - SUNWglibmm.spec
>   - SUNWcairomm
>   - SUNWgtkmm
> 
> * from spec-files-other/trunk/experimental:
>   - SFEswig
>   - SUNWlcms
> 
> * from SFE:
>   - SFEsigcpp-gpp
>   - SFEglibmm-gpp
>   - SFEcairomm-gpp
>   - SFEgtkmm-gpp
>   - SFEboost
>   - SFEboost-gpp
>   - SFEpoppler-gpp
>   - SFEinkscape
> 
> For SFE developers, I wrote a wiki page about building and
> using C++ libs and posted it on the SFE wiki:
> http://pkgbuild.wiki.sourceforge.net/SFE
> 
> Laca
> 
> 
> ------------------------------------------------------------------------
> 
> This body part will be downloaded on demand.


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