Thank you, Jerrytan. Some of the problems regarding the use of rp 11 plugins in FX 3 may be related to my modifications of the realplay script. The script will not run at all unless it is modified to export HELIX_LIBS and the English utf-8 localization. I tried modifying it the best I could, but without instructions, I can only guess at how to do it. You could probably do a better job at modifying it than me, and that will possibly make it work better with FX 3.
I get a core dump of rp 11 practically every time I close the player by clicking on the close button at upper right after the player has been invoked by FX 3. The thing is, the rp 10 plugins seem to work much better in FX 2 for Solaris than FX 3, with less frequent core dumps. Please let me know if I can help you test anything. Other than with the realplayer plugins, FX 3 for Solaris runs beautifully. This message posted from opensolaris.org
