Yep, i thought you meant just mono by itself :) On Sat, Aug 29, 2009 at 3:13 PM, Uros Nedic <urosn at live.com> wrote:
> > I do not find funny at all to ask for a framework. OpenSolaris is > development > platform (ultimate?), so I do not see anything wrong with that. > > When I wrote word Mono, I did not write exactly what I meant. I meant > MonoIDE, > since I know that Mono is available. (so I'm asking for appplication, right > :) ) > > Uros > > ________________________________ > > Date: Sat, 29 Aug 2009 10:09:25 +1000 > > Subject: Re: [xwin-discuss] Blender & Mono > > From: che at opensolaris.org > > To: urosn at live.com > > CC: xwin-discuss at opensolaris.org; desktop-discuss at opensolaris.org > > > > I know that Mono is available in the contrib repository right now, though > I find it funny that people are asking just for a framework rather than an > application that uses it... > > > > On Sat, Aug 29, 2009 at 8:16 AM, Uros Nedic> wrote: > > > > > > > > I did some poll in my community about software they would > > > > like to se on OSOL, yet to be easy to port. > > > > > > > > Blender and Mono software packages won significantly more > > > > votes than other. > > > > > > > > May I ask when we could se Blender and/or Mono ported to > > > > OpenSolaris? > > > > > > > > Uros > > > > > > > > _________________________________________________________________ > > > > Drag n? drop?Get easy photo sharing with Windows Live? Photos. > > > > > > > > http://www.microsoft.com/windows/windowslive/products/photos.aspx > > > > _______________________________________________ > > > > xwin-discuss mailing list > > > > xwin-discuss at opensolaris.org > > > > > > _________________________________________________________________ > Share your memories online with anyone you want. > > http://www.microsoft.com/middleeast/windows/windowslive/products/photos-share.aspx?tab=1 -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://mail.opensolaris.org/pipermail/desktop-discuss/attachments/20090829/45bb883d/attachment.html>
