*** This bug is a duplicate of bug 735233 ***
    https://bugs.launchpad.net/bugs/735233

** This bug is no longer a duplicate of bug 682788
   Global menu is not ergonomical on large screens
** This bug has been marked a duplicate of bug 735233
   Option for persistent menus in AppMenu for focused application

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https://bugs.launchpad.net/bugs/783499

Title:
  Global menubar is hard to use on large resolution screens

Status in Ayatana Design:
  New
Status in Unity:
  Incomplete
Status in Unity 2D:
  Incomplete
Status in “unity” package in Ubuntu:
  Incomplete

Bug description:
  When using Unity on a screen with a large resolution (for example 1920x1200) 
using the global menubar can result in excessive mouse and eye movement.
  For example, if the window is small and at the bottom-right corner of the 
screen, to go to the menu you have to move your mouse to the top and then at 
least somewhat to the left, and that can be a long way.
  What's worse, is that it happens to follow the cursor with your eyes too and 
this has two drawbacks: one is that it is just more fatiguing, and the other is 
that you go over any other window that is in the way and it has a lot of 
potential for distraction.

  This was discussed and acknowledged during an UDS-O session:
  http://summit.ubuntu.com/uds-o/meeting/desktop-dx-o-unity-design-
  feedback/

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