It is 2012-04-28 and this bug still exists. I have a geforce 9800 gtk+ but using the old "ubuntu approved" drivers supplied as "recommended." There will be a slight black shadow on the left when I want it to appear, but it doesn't open and the black "glow" collapses. It takes repeated attempts of bouncing the cursor to make it appear after it is stuck. I'm using Beta2 and I haven't been offered the final release in System Update yet.
-- You received this bug notification because you are a member of Desktop Packages, which is subscribed to gnome-control-center in Ubuntu. https://bugs.launchpad.net/bugs/923749 Title: New "push mouse offscreen" feature really difficult to get Status in Unity: Fix Released Status in Unity Distro Priority: Fix Released Status in “gnome-control-center” package in Ubuntu: Fix Released Status in “unity” package in Ubuntu: Fix Released Status in “gnome-control-center” source package in Precise: Fix Released Status in “unity” source package in Precise: Fix Released Bug description: In unity 5.2 RC1: - revealing the launcher by putting mouse on the edge and pushing seems very hard (the distance to push it long). This is even worse on trackpad. Related issue: on multimonitor setup, going from one monitor to the edge suffer from the same issue (you have to push the mouse a lot, more than it felt naturally needed). Especially when you drag a window using the trackpad. Also, when you put your mouse on the central point slowly to go to monitor 2, you get stuck even if you believe that the mouse is already on the monitor 2 (because there is one pixel left on monitor 1 and the whole cursor is drawn on monitor 2) This is on a dell Latitute XT2, with default mouse velocity option. To manage notifications about this bug go to: https://bugs.launchpad.net/unity/+bug/923749/+subscriptions -- Mailing list: https://launchpad.net/~desktop-packages Post to : desktop-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~desktop-packages More help : https://help.launchpad.net/ListHelp