Oh. One thing that *is* different in MATE is that I can't open a 2nd window of 
Iagno as I could in the past in Gnome 2.  If I launch Iagno from the window 
manager or commandline and there is already one instance of the program 
launched, it exits immediately.
This obviously leaves an empty loading window for a little while in MATE.

This does work in Unity which makes me wonder if the overall brokenness
might be related to some change in Iagno itself.  Some sort of
client/server change that was intended to make it work w/ the new window
management, and broke things entirely.

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You received this bug notification because you are a member of Desktop
Packages, which is subscribed to gnome-games in Ubuntu.
https://bugs.launchpad.net/bugs/988138

Title:
  Iagno hangs every game or two in Ubuntu 12.04, is very slow to take AI
  turns, crashes, loops sounds and gives wrong score in the end.  Worked
  fine in 11.10

Status in “gnome-games” package in Ubuntu:
  Confirmed

Bug description:
  Following is spammed to ~/.xsession-errors  - might be related.

  ** (iagno:30066): CRITICAL **: computer_player_move: assertion `self
  != NULL' failed

  Once it hangs, if it is playing sounds of pieces, those loop indefinitely.
  You can't close it using the X in the app window, or quit in the left Unity 
2D bar.

  You have to open a terminal and issue a kill.

  After the kill, this is spammed to .xsession-errors.

  unity-2d-shell: [WARNING]
  QDBusError("org.freedesktop.DBus.Error.UnknownMethod", "No such
  interface `org.ayatana.bamf.application' on object at path
  /org/ayatana/bamf/application890181547")

  Also, I really really dislike the new error message that shows up on
  illegal moves.  I assume that used to be in the footer of the app
  window, I can't recall.  All I know is that every time it shows up,
  the playing area shrinks slightly, which is really distracting.

  Oh, also, the application seems to be overall much more sluggish than
  in the prior release.

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