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You received this bug notification because you are a member of Desktop
Packages, which is subscribed to xserver-xorg-video-intel in Ubuntu.
https://bugs.launchpad.net/bugs/96991

Title:
  (Needs radeon-rewrite) 3D stuff breaks with Compiz:  Redirected Direct
  Rendering is needed in DRI

Status in xf86-video-ati:
  Invalid
Status in X.Org X server:
  Fix Released
Status in X.org xf86-video-intel:
  Invalid
Status in “xorg-server” package in Ubuntu:
  Fix Released
Status in “xserver-xorg-video-ati” package in Ubuntu:
  Fix Released
Status in “xserver-xorg-video-intel” package in Ubuntu:
  Fix Released
Status in “xserver-xorg-video-nouveau” package in Ubuntu:
  Won't Fix

Bug description:
  If I run glxgears or anything that uses 3D while running Compiz, it's
  pretty obvious that the graphics hardware is just rendering straight
  on top of the screen rather than to a window.

  In windowed mode, the rendering stays always on top, and moving a
  window causes a stale rendering to be left behind.

  In fullscreen mode, windows underneath cause a flickering effect.

  This is on R350/radeon hardware.

  ProblemType: Bug
  Architecture: i386
  Date: Tue Mar 27 15:57:27 2007
  DistroRelease: Ubuntu 7.04
  Uname: Linux flash 2.6.20-13-generic #2 SMP Sun Mar 25 00:21:25 UTC 2007 i686 
GNU/Linux

  
  -----
  Issues with Composite and 3D are widely reported and show themselves in a 
variety of contexts, but all are derived from the same root problem.  3D apps 
wish to do direct rendering in order to maximize performance, but Compiz wishes 
to retain control over how all windows are painted and doesn't work well when 
apps are rendering directly.  Thus, what's needed is a method to redirect these 
directly rendering apps.  Redirected direct rendering is nicely described in 
this blog post:

  http://hoegsberg.blogspot.com/2007/08/redirected-direct-rendering.html

  The general effect is that when Compiz is active, running a 3D app
  like glxgears will show rendering errors when moving the glxgears
  window or putting it behind or over other windows.  The standard
  workaround is to disable compiz while using the 3D programs and re-
  enable it when done.

  This is a general problem in X's core architecture, and not an issue
  particular to a given driver.  It's not exactly Compiz's fault either,
  and unfortunately it lacks a mechanism to hide or work around the
  problem.  Solving it requires modification of a number of components
  including adding the TTM memory manager to libdrm, modifications of
  DRI in X, and on and on.  It represents a significant amount of work
  to be done upstream and will probably take on the order of a year or
  two to get everything sorted out.

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