** Changed in: unity
       Status: Triaged => Won't Fix

** Changed in: unity (Ubuntu)
       Status: Triaged => Invalid

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https://bugs.launchpad.net/bugs/733617

Title:
  Simplify the fade algorithm

Status in Ayatana Design:
  Invalid
Status in Unity:
  Won't Fix
Status in “unity” package in Ubuntu:
  Invalid

Bug description:
  This probably affects most absolute devices such as Tablet PCs and USB
  tablets.  The issue is that the devices usually become very inaccurate
  towards the border (and especially the corners) of the screen, making
  it impossible to activate the launcher by moving the cursor to one of
  the four pixels that activate the launcher.  I propose activating the
  launcher whenever the user moves the cursor in the upper-left quadrant
  of the home button and adjusting the animation accordingly.

  I've implemented this in the following branch:

  https://code.launchpad.net/~thjaeger/unity/home-button

  The branch consists of two commits on top of current unity trunk.  The
  first commit is a simplification of the autohide algorithm  with no
  functional changes (except for rounding errors), making it a lot
  easier to understand what is going on.  The second patch increases
  what is called "dead zone" in a comment.  It's currently hard-coded to
  50% of the height/width, which works well on my x61t;  it might be
  worthwhile to make this configurable, though.

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