On 16/05/2013 16:47, John Lea wrote: > @hyperair; In Unity 8 we will probably be completely removing > average-icon-colour algorithm and either: > - forcing all applications to pick a specific colour.
So what happens to applications which don't? You can't expect all upstreams to bother about making Unity-specific changes, and it'll just look bad if their launcher icons look bad in Unity. > - Not having the concept of a Launcher tile background at all, and just > displaying an icon that covers the whole tile. If we take this approach we > would then use shaders on the icon for the launching 'pulse' effect, etc... What about the filled-tile effect when applications are running? The small triangles aren't very visible with this effect enabled, and it still requires a tile background colour. > [...] -- Kind regards, Loong Jin -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to nautilus in Ubuntu. https://bugs.launchpad.net/bugs/1173886 Title: Wrong background colour for nautilus icon in Unity launcher Status in Ayatana Design: Invalid Status in “nautilus” package in Ubuntu: New Status in “unity” package in Ubuntu: Invalid Bug description: affects ubuntu/unity As you can see in the screenshot, the nautilus icon appears to have a maroon-ish background instead of the more appropriate blue in this case. This is in Raring's Unity, and the icon theme in use is "elementary- mono-dark". -- Kind regards, Loong Jin To manage notifications about this bug go to: https://bugs.launchpad.net/ayatana-design/+bug/1173886/+subscriptions -- Mailing list: https://launchpad.net/~desktop-packages Post to : desktop-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~desktop-packages More help : https://help.launchpad.net/ListHelp