Fix was released in Ubuntu 12.04

** Changed in: unity (Ubuntu)
       Status: Fix Committed => Fix Released

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https://bugs.launchpad.net/bugs/724883

Title:
  Use threading pixbuf creation

Status in Unity:
  Fix Released
Status in “unity” package in Ubuntu:
  Fix Released

Bug description:
  Pixbuf creation is expensive, more so if your loading an SVG. We
  should move the creation into a thread to no affect Unity's
  performance.

  Mikkel decided to be awesome and looked through the GdkPixbuf code and
  it seems like we can do this.

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