2013/12/8 David Wolfe <davidw+launch...@wolfeden.org>

> All to save what? 24 pixels of vertical space? Ludicrous.


Actually the global menu per se is not the issue here. Almost every
commenter likes it; just not the way it behaves _exclusively_ (not "by
default", since there are barely any options). So I would rephrase to say
"All to save what? A few hours of a developer introducing the already
designed options and just a maybe bigger but better code to maintain?"
THAT's the "benevolent dictator"'s responsibility and only his (just read
his despising words along the whole thread). His disdain for proper
reasoning and logic is simply appalling and frankly depressing.

Here's hope that some of the brilliant minds at Canonical (definitely not
his), will take on the responsibility of making Unity 8 a better Unity by
including AT LEAST the chance of add-ons that allow third parties to tweak
it. Creating non-extensible software in 2014 sounds unbelievably
prehistoric, so -again- I expect that we have AT THE VERY LEAST, an
extensible-by-design Unity. At that point, we can stop worrying about
Shuttleworth's reasoning skills and simply build persistent add-ons instead
of patches that will be overwritten every other week.

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https://bugs.launchpad.net/bugs/682788

Title:
  Improve Unity Global Menu

Status in Ayatana Design:
  Fix Committed
Status in Compiz:
  Triaged
Status in Unity:
  Confirmed
Status in “compiz” package in Ubuntu:
  Triaged
Status in “metacity” package in Ubuntu:
  Triaged
Status in “unity” package in Ubuntu:
  Triaged
Status in “unity-control-center” package in Ubuntu:
  New
Status in Baltix GNU/Linux:
  Confirmed

Bug description:
  ===+++ _____________________ ! ALL USERS ! _____________________ +++===
  ===+++ READ THIS BEFORE MAKING A COMMENT OR MODIFICATION +++===

  IMPORTANT 1: Please don't post any "me too message"; use the "Does
  this bug affect you?" feature you can find a bit above this bug
  description on Launchpad.

  IMPORTANT 2: Do not post anything if you haven't read all comments to
  verify that your point hasn't been made. If you feel tempted to stop
  reading because there are too many messages, that is a strong
  indicator that you shouldn't add even more comments. Developers have a
  tough time to find anything if you post redundant stuff. So please
  abstain from doing that.

  =========
  Global menu in general (not only in Unity) is very unergonomic on large 
screens (see the attached screenshot) because if you have a small window 
somewhere near the low right corner you have to move the cursor all the way up 
to to panel to reach the menu. I understand why the global menu was used for 
the netbook edition (it saves space and most windows are maximized), but since 
Unity is intended to be for the desktop edition there should be an option to 
switch to the traditional position of the app menu. It would be welcomed by 
many desktop users. Please try to find a solution for it that works.

  A commonly suggested solution is:
   [ ] Global Menu on
   [ ] Global Menu off
   [ ] Global Menu only for maximized windows
  The default is usually suggested as either the first (on) or last (on only 
for maximized windows).

  -------------------------------------
  Desired change:

  Implement the 'Enhanced Menu' project for 12.10.  This project will
  address the issue described in this bug and also issues described in
  the duplicates of this bus.  Note this is the 'official' bug that
  tracks the implementation of this project.

  The following options will be added to 'System Settings/Appearance':

  -------
  Menus
  Location:    Global/Local
  Visibility:  Hidden/Always displayed
  -------

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