I'm quite certain that this is not a Unity issue as completely separate
merge proposals all fail armhf CI.  However, we don't have definitive
proof of that, so we are trying other ways to debug this.

We tried the LIBGL_ALWAYS_SOFTWARE=1 env var in an amd64 build, but no
where in the log does it say it's using llvmpipe for sure.  The build
and tests passed as they did before, so this is not a good test.

Timo A. also suggested trying a test Mesa package reverting the arm
llvmpipe support.  We are in the middle of getting a PPA setup to get an
armhf build and then try that.  We'll report back once this is done.

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https://bugs.launchpad.net/bugs/1260068

Title:
  Unity continuous-integration fails in armhf due possibly to a libegl
  issue

Status in “mesa” package in Ubuntu:
  Incomplete

Bug description:
  Since mesa 10.0 has been released, our Unity continuous-integration
  tests are failing on armhf builds.  This is a snippet of the log:

  libEGL warning: DRI2: failed to authenticate
  Segmentation fault (core dumped)

  The log can be found here for reference:
  https://jenkins.qa.ubuntu.com/view/Trusty/view/All/job/unity-trusty-
  armhf-ci/56/console

  I don't have the core file or have access to an armhf machine to
  reproduce, so I'm only going on evidence based on the warning and the
  timing of the issue.

  *Note* This is blocking automerging of Unity code, so this issue is
  pretty critical.

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