This bug was fixed in the package compiz - 1:0.9.11+14.04.20140303-0ubuntu1
--------------- compiz (1:0.9.11+14.04.20140303-0ubuntu1) trusty; urgency=low [ Marco Trevisan (Treviño) ] * Window: define proper cases when we need to resize a window when decorating/undecorating Yeah, again here... So, now when setting the window extents, we resize a window only in these cases: 1) We have a normal window that has never been decorated (lp:1282304) 2) We're (re)decorating a maximized or fullscreen window (lp:1282305) This seems to work well in all the cases I tested, with no regressions with nedit (that highlighted an issue with old code path) (LP: #1282304, #1282305) * Opengl, Texture: don't try to create a texture of invalid (empty or negative) size This seem to cause also a crash when using software rendering. (LP: #1055166) -- Ubuntu daily release <ps-jenk...@lists.canonical.com> Mon, 03 Mar 2014 20:09:55 +0000 ** Changed in: compiz (Ubuntu) Status: Invalid => Fix Released -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to compiz in Ubuntu. https://bugs.launchpad.net/bugs/1282304 Title: Bottom-edge window placement doesn't take decoration height into consideration Status in Compiz: In Progress Status in Unity: Invalid Status in “compiz” package in Ubuntu: Fix Released Bug description: With the new compiz, bottom-edge window placement doesn't take decoration height into account, and thus leads to placing windows slightly off-screen. Easily reproducible by hitting Ctrl-Alt-T four times and noting that the top top-edge terminals are placed correctly, but the two bottom-edge ones are placed just below the bottom of the workspace. To manage notifications about this bug go to: https://bugs.launchpad.net/compiz/+bug/1282304/+subscriptions -- Mailing list: https://launchpad.net/~desktop-packages Post to : desktop-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~desktop-packages More help : https://help.launchpad.net/ListHelp