The possibilities I've been investigating are: - We're not setting the GLES context correctly - There is an issue in the driver that is due to the way we are prompting it - There is some sort of out of memory issue (doesn't seem to be the case as there aren't a huge amount of textures in use)
** Changed in: xorg-server (Ubuntu) Assignee: (unassigned) => Robert Ancell (robert-ancell) ** Summary changed: - Nexus 4 fails to generate texture when running zenity + Fails to generate texture when running zenity on Nexus 4 -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to xorg-server in Ubuntu. https://bugs.launchpad.net/bugs/1493625 Title: Fails to generate texture when running zenity on Nexus 4 Status in xorg-server package in Ubuntu: Triaged Bug description: Test case: 1. Run XMir on a Nexus 4: $ Xmir :0 --desktop_file_hint=dialer-app 2. Run zenity 2. DISPLAY=:0 zenity --info XMir hits an assertion: Xmir: glamor_fbo.c:189: glamor_pixmap_ensure_fb: Assertion `fbo->tex != 0' failed. Digging into the code, the failure is occurring in _glamor_create_tex (glamor/glamor_fbo.c). The glGenTextures is returning a 0 for the texture and not setting an error code in glGetError. To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/xorg-server/+bug/1493625/+subscriptions -- Mailing list: https://launchpad.net/~desktop-packages Post to : desktop-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~desktop-packages More help : https://help.launchpad.net/ListHelp