Looks like the bug is about Unity3d. Closing. ** Changed in: unity Status: New => Invalid
** Changed in: unity (Ubuntu) Status: New => Invalid -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to unity in Ubuntu. Matching subscriptions: dp-unity https://bugs.launchpad.net/bugs/1260653 Title: Unity 4.3 Hangs When Upgrading Project Status in Unity: Invalid Status in unity package in Ubuntu: Invalid Bug description: Launching bug reporter Obtained 55 stack frames. #0 0x00000000ac7c3d in ClothRenderer::UpdateClothVerticesFromPhysics() #1 0x00000000ac7cb5 in ClothRenderer::UpdateTransformInfo() #2 0x00000000ac7c74 in non-virtual thunk to ClothRenderer::UpdateTransformInfo() #3 0x0000000052b30a in BaseRenderer::GetWorldAABB(AABB&) #4 0x0000000058d311 in Unity::Scene::AddRenderer(Renderer*) #5 0x000000006a6ae8 in Renderer::UpdateRenderer() #6 0x000000006a3976 in Renderer::UpdateAllRenderersInternal() #7 0x000000005732bd in RenderManager::UpdateAllRenderers() #8 0x0000000053550a in Camera::StandaloneRender(unsigned int, Shader*, std::string const&) #9 0x00000000d76460 in Camera_CUSTOM_Render(ReadOnlyScriptingObjectOfType<Camera>) #10 0x000000139e1975 in (wrapper managed-to-native) UnityEngine.Camera:Render () + 0x75 (0x139e1900 0x139e19c8) [0xac0ac40 - Unity Child Domain] #11 0x000000139e6b14 in UnityEditor.GameObjectInspector:DoRenderPreview () + 0xa9c (0x139e6078 0x139e6ba1) [0xac0ac40 - Unity Child Domain] #12 0x000000139e431c in UnityEditor.GameObjectInspector:RenderStaticPreview (string,UnityEngine.Object[],int,int) + 0x164 (0x139e41b8 0x139e4359) [0xac0ac40 - Unity Child Domain] #13 0x00000013225b38 in UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset (UnityEngine.Object,UnityEngine.Object[],string) + 0x238 (0x13225900 0x13225b82) [0xac0ac40 - Unity Child Domain] #14 0x00000013225c5b in (wrapper runtime-invoke) <Module>:runtime_invoke_object_object_object_object (object,intptr,intptr,intptr) + 0xb3 (0x13225ba8 0x13225d16) [0xac0ac40 - Unity Child Domain] #15 0x000000040ce332 in mono_jit_compile_method #16 0x0000000430b5ca in mono_runtime_invoke #17 0x000000006dd426 in mono_runtime_invoke_profiled(MonoMethod*, MonoObject*, void**, MonoException**, MonoClass*) #18 0x0000000089163b in CallStaticMonoMethod(MonoMethod*, void**, MonoException**) #19 0x000000008918bd in CallStaticMonoMethod(char const*, char const*, void**, MonoException**) #20 0x0000000089190d in CallStaticMonoMethod(char const*, char const*, void**) #21 0x0000000119450f in MonoCreateAssetPreview(Object*, std::vector<Object*, std::allocator<Object*> > const&, std::string const&) #22 0x000000011945a9 in AppendAssetPreviewToMetaData(File&, Object*, std::vector<Object*, std::allocator<Object*> > const&, std::string const&, vector_map<int, int, std::less<int>, std::allocator<std::pair<int, int> > > const&, dynamic_array<AssetPreviewImageFooter, 4ul, (MemLabelIdentifier)53>&, unsigned long&) #23 0x00000001194279 in AppendAssetPreviewToMetaData(std::string const&, LibraryRepresentation&, std::vector<LibraryRepresentation, std::allocator<LibraryRepresentation> >&, std::string const&, vector_map<int, int, std::less<int>, std::allocator<std::pair<int, int> > > const&) #24 0x00000000eda60f in AssetDatabase::WriteCachedMetaDataAndPreviews(std::string const&, std::string const&, AssetImporter*, AssetMetaData*, Asset&) #25 0x00000000ee1a1f in AssetDatabase::UpdateAsset(UnityGUID const&, UnityGUID const&, MdFour const&, int, MdFour) #26 0x00000000f08af1 in AssetInterface::ProcessAssetsImplementation(double&, AssetInterface::CancelBehaviour) #27 0x00000000f0a96d in AssetInterface::StopAssetEditing(AssetInterface::CancelBehaviour) #28 0x00000000f0c87c in AssetInterface::ImportAssets(std::vector<UnityGUID, std::allocator<UnityGUID> > const&, int) #29 0x00000000f0c9d5 in AssetInterface::ImportAssetsWithMismatchingAssetImporterVersion() #30 0x000000011fc190 in Application::InitializeProject() #31 0x000000013aadbe in -[EditorApplication applicationDidFinishLaunching:] #32 0x00000095beb692 in __57-[NSNotificationCenter addObserver:selector:name:object:]_block_invoke #33 0x00000097e9c7e4 in __CFNOTIFICATIONCENTER_IS_CALLING_OUT_TO_AN_OBSERVER__ #34 0x00000097d7e3fb in _CFXNotificationPost #35 0x00000095bd9ebf in -[NSNotificationCenter postNotificationName:object:userInfo:] #36 0x0000009946b7d5 in -[NSApplication _postDidFinishNotification] #37 0x0000009946b475 in -[NSApplication _sendFinishLaunchingNotification] #38 0x00000099467da4 in -[NSApplication(NSAppleEventHandling) _handleAEOpenEvent:] #39 0x00000099467691 in -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] #40 0x00000098994304 in -[NSObject performSelector:withObject:withObject:] #41 0x00000095bfa3fa in __76-[NSAppleEventManager setEventHandler:andSelector:forEventClass:andEventID:]_block_invoke #42 0x00000095bf9f31 in -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] #43 0x00000095bf9d3b in _NSAppleEventManagerGenericHandler #44 0x00000094f78b15 in aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned long, unsigned char*) #45 0x00000094f47ed6 in dispatchEventAndSendReply(AEDesc const*, AEDesc*) #46 0x00000094f47dce in aeProcessAppleEvent #47 0x000000955357c1 in AEProcessAppleEvent #48 0x000000994633a8 in _DPSNextEvent #49 0x00000099462ad0 in -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] #50 0x0000009945535c in -[NSApplication run] #51 0x0000009943e1f8 in NSApplicationMain #52 0x000000013bd31b in EditorMain(int, char const**) #53 0x000000013bd6c8 in main #54 0x000000000038b5 in start ExecutionEngineException: SIGILL at (wrapper managed-to-native) UnityEngine.Camera:Render () at UnityEditor.GameObjectInspector.DoRenderPreview () [0x00000] in <filename unknown>:0 at UnityEditor.GameObjectInspector.RenderStaticPreview (System.String assetPath, UnityEngine.Object[] subAssets, Int32 width, Int32 height) [0x00000] in <filename unknown>:0 at UnityEditor.AssetPreviewUpdater.CreatePreviewForAsset (UnityEngine.Object obj, UnityEngine.Object[] subAssets, System.String assetPath) [0x00000] in <filename unknown>:0 (Filename: Line: -1) To manage notifications about this bug go to: 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