On Fri, 9 Aug 2024 at 08:29, Ruediger Pluem <rpl...@apache.org> wrote:

> Any APR windows guy on the below?
>
> On Windows apr_socket_connect(cd, sa) returns APR_SUCCESS despite being
> non blocking.
> This doesn't sound correct. Can someone have a look on the patch?
>
> Which patch do you mean r1918412 or something else?

I didn't dig into details, but non-blocking calls on Windows may complete
synchronously.


> Regards
>
> Rüdiger
>
> On 7/1/24 2:22 PM, Ruediger Pluem wrote:
> > Crossposting to dev@apr. Maybe some Windows folks want to feedback.
> >
> > Regards
> >
> > Rüdiger
> >
> > On 6/20/24 12:12 PM, Ruediger Pluem wrote:
> >>
> >>
> >> On 6/19/24 2:52 PM, Joe Orton wrote:
> >>> On Wed, Jun 19, 2024 at 02:04:20PM +0200, Yann Ylavic wrote:
> >>>> On Wed, Jun 19, 2024 at 1:00 PM Ruediger Pluem <rpl...@apache.org>
> wrote:
> >>>>> As far as I read the code it does not.
> >>>>>
> >>>>>
> https://github.com/apache/apr/blob/b0a08c76ceacc2308d7cf1d5a7bb3c9b4665a432/network_io/unix/sockets.c#L423-L433
> >>>>>
> >>>>> We copy the data (sa, salen family and port) not a pointer.
> >>>>
> >>>> Ah yes, I was looking at win32 code, while Joe fixed it 13 years ago
> >>>> for unix (r983618).
> >>>> So the pointer copy exists, but only for WIN32 and OS/2 AFAICT, what
> a mess.
> >>>
> >>> Sorry!
> >>>
> >>>> Let me fix that then ;)
> >>>
> >>> There is a test in that commit, is it not catching the bug on non-Unix?
> >>
> >> As far as I can tell the test is never hit on Windows as
> apr_socket_connect(cd, sa) returns APR_SUCCESS
> >> despite being non blocking.
> >>
> >>
> https://github.com/apache/apr/blob/b0a08c76ceacc2308d7cf1d5a7bb3c9b4665a432/test/testsock.c#L428-L435
> >>
> >> .\testall.exe -v testsock
> >> testsock            : |Line 433: Cannot test if connect completes
> synchronously
> >> SUCCESS
> >> All tests passed.
> >>
> >> The following patch would fix this by causing the test to executed and
> of course to fail:
> >>
> >> Index: network_io/win32/sockets.c
> >> ===================================================================
> >> --- network_io/win32/sockets.c       (revision 1917061)
> >> +++ network_io/win32/sockets.c       (working copy)
> >> @@ -378,7 +378,7 @@
> >>      }
> >>
> >>      if (rv == APR_FROM_OS_ERROR(WSAEWOULDBLOCK)) {
> >> -        if (sock->timeout == 0) {
> >> +        if (sock->timeout <= 0) {
> >>              /* Tell the app that the connect is in progress...
> >>               * Gotta play some games here.  connect on Unix will return
> >>               * EINPROGRESS under the same circumstances that Windows
> >>
> >>
> >>
> >> But as Windows is not my native environment I would appreciate remote
> eyes if the fix is correct.
> >>
> >>
> >
>


-- 
Ivan Zhakov

Reply via email to