I wrote a blog post about IndexedDB.
http://firefoxosgaming.blogspot.com/2014/01/indexeddb-game-programming.htmland
an earlier one on async_storage.js at
http://firefoxosgaming.blogspot.com/2014/01/asynchronous-storage-game-programming.html

After some discussion, it looks like the best storage options are:

Local Storage - not encouraged!

async_storage.js - somewhat cool but ... who knows about it?

IndexedDB - good but tricky

Anyone have any experiences to share about problems with the second two in
Firefox OS. It seems like saving and loading persistent data would be a big
priority? But Local Storage is bad. Sychronous is bad. Bad database, bad!
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