On Fri, Jan 8, 2016 at 5:59 PM, Nicholas Alexander <[email protected]>
wrote:

> Hi folks,
>
> On Thu, Dec 31, 2015 at 5:08 PM, Nicholas Alexander <
> [email protected]> wrote:
>
>> Hi folks,
>>
>> I just landed Bug 1207890 [1] and Bug 1216817 [2].  Together, they
>> implement Firefox "artifact builds" for Mac OS X Desktop.  Artifact builds
>> download pre-built binary artifacts (like libxul) rather than compiling
>> them locally, trading download bandwidth for developer machine time.  If
>> you work on the Firefox Desktop front-end on Mac OS X -- meaning you're
>> modifying JavaScript, XHTML, and CSS, and you're building on Mac OS X --
>> this new build mode is meant for you.  Locally, I produce a working Mac OS
>> X Firefox in about a minute.
>>
>> I've written a quick start guide at
>> http://www.ncalexander.net/blog/2015/12/31/firefox-artifact-builds-for-mac/
>> and will be updating documentation in the next few weeks.
>>
>> I thoroughly expect issues in the wild.  Please file tickets depending on
>> Bug 1207890 [1] and CC me.  Discussion is best on dev-builds.
>>
>
> Thanks to the fine work of Gijs Kruitbosch and speedy reviews from Gregory
> Szorc, we now have artifact builds working for Windows (Bug 1236111 [1])
> and Linux (Bug 1236110)! \o/
>
> In addition, I've started documenting the configuration process a
>
> https://developer.mozilla.org/en-US/docs/Artifact_builds
>
> and I've landed improvements to the error reporting which will check if
> you have the required Mercurial extension (mozext) and a synced local
> pushlog and direct you correct your configuration and link to the
> documentation.  (Thanks to Kris Maglione for testing and pushing me to do
> better here.)
>
> Please try it, test things, and file tickets blocking Bug 901840 [3].
>
> Never build libxul again!  (Unless you want to...)
> Nick
>
> [1] https://bugzilla.mozilla.org/show_bug.cgi?id=1236111
> [2] https://bugzilla.mozilla.org/show_bug.cgi?id=1236110
> [3] https://bugzilla.mozilla.org/show_bug.cgi?id=901840
>

You should start calling this "2 minute build mode" because that's what it
is :)

We're only 8 days in and you may have already contributed the most
important build system improvement of 2016. Epic accomplishment.
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