On Jan 9, 12:18 am, Doug Turner <[EMAIL PROTECTED]> wrote: > xul.dll is a terrible name, but i includes all of the stuff that makes > up the "mozilla" browser. > > Xul isn't strictly required -- there is a build option that disables > XUL. (but the library still is called XUL.dll). > > Doug > > On Jan 8, 2008, at 1:30 PM, yakobom wrote: > > > Hi, > > Can someone here tell what is the minimal requirement for embedding > > gecko using c++? > > Is it a must to use xul.dll? I know xul is required, but isn't there > > an easier way than using this huge library as is? > > > Thanks in advance, > > yakobom > > _______________________________________________ > > dev-embedding mailing list > > [EMAIL PROTECTED] > >https://lists.mozilla.org/listinfo/dev-embedding
But if I do that in the build, it means I do not have XUL support, right? This is fine by me but the documentation on Mozilla's site says XUL a must for embedding GECKO... Also - how does FireFox work with XUL? I could not find xul.dll in the FireFox 2.0 installation... Thanks, yakobom _______________________________________________ dev-embedding mailing list [email protected] https://lists.mozilla.org/listinfo/dev-embedding
