I am developing an application that needs to embed mozilla's browsing
engine and control this engine programatically to navigate through
webpages and scrape content. The alterantive is to use libcurl, but it
seems too primitive for the rich and dynamic content found on the web
(especially that the final content on a webpage is often determined
after applying javascript stuff and css).

So far, I ve build the XULRunner SDK from source on Ubuntu (10.10
server 64bit). I am able to register the XRE (or GRE or whatever u
call it these days) so that example apps like TestGtkEmbed launch
properly.

However, the documentation on embedding is a bit fuzzy and all over
the place. I am not even completely sure with the terminology as it
keeps changing and is mixed up in the docs.

Question0: How is embedding Gecko different from embedding XULRunner?
Which of the two have I actually done above?

Question1a: My understanding is that I can build upon GtkEmbedMoz
(provides a gtk widget for the browser content pane - I think) and
TestGtkEmbed (provides the actual window in which GtkEmbedMoz is
displayed - I think) instead of working directly with the embedding
API (too much work). Is My understanding correct? If not, please
correct it.

Question1b: TestGtkEmbed was compiled as part of XULRunner SDK
compilation. If I am to build upon it, I would obviously have to
compile it as part of my app. However, a lot of stuff goes in
TestGtkEmbed, and I cannot find a good makefile or at least guidance
as to what flags, libs, and include paths to use. Any advice greatly
appreciated.

Question2: The ultimate goal would be using the mozilla engine in
headless mode - therefore I would eventually not need any of the gtk
stuff for display. In this case, am I doing an overkill by going
through GtkEmbedMoz? Would it be eventually simpler to use the
embedding API directly. Please comment.

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