Elie Roux wrote:
The other behaviour I find strange is that an attribute on a node can be
both 1 and -1... It's just a curiosity, as the good way to test if an
attribute exists is (I think) to call node.has_attribute with only two
setting an attribute to -1 is equivalent unsetting it (so the
has_attribute test then returns nil); however the attribute node is
still there since it's more efficient to release it when the node itself
is released; we experimented with different implementations (sets, etc)
but the current was the most efficient
we might use other negative values for special purposes (at least that
was the original idea) so don't make code that depends on negative
values because at some point we might make use of them
> arguments. Also, is there a way to get the value of an attribute on a
> node by doing something else than testing some?
you could follow the linked list of attributes of a node but in general
the test
local a = node.has_attributes(n,123)
if a then
...
end
is more efficient
Hans
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