jmaher wrote:
Can you explain what would need to be done for Android to get into
this mode?  It might be difficult to make this work with our current
solution for automated tests.

This proposal is just to affect how content is rendered, by setting that pref. If it's a XUL UI it should render at the higher resolution. It wouldn't cause native UI to be rendered differently. I don't really know how we'd achieve that, on any platform, without actual HiDPI hardware. (Maybe those dongles that fake a monitor can be used on the Mac Minis?)

I just tried setting layout.css.devPixelsPerPx to 2 on my Galaxy Nexus, and though things look like they render OK, interaction is not quite working properly. I can't seem to set it back to -1, either. ;)
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