In general, is “this is how it worked with SVGMatrix” one of the design 
principles?

I was hoping this would be the time matrix rotate() method goes to radians, 
like the canvas rotate, and unlike SVGMatrix version that takes degrees...

--
- Milan

On Jun 3, 2014, at 18:26 , Rik Cabanier <caban...@gmail.com> wrote:

>> ...
>> 
> 
> That would require try/catch around all the "invert()" calls. This is ugly
> but more importantly, it will significantly slow down javascript execution.
> I'd prefer that we don't throw at all but we have to because SVGMatrix did.

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