Then I'm not sure why you need the gecko sdk to build it.

On Sun, Nov 8, 2015 at 10:19 AM, <ales.rozman...@gmail.com> wrote:

> On Sunday, November 8, 2015 at 4:07:22 PM UTC+1, Dave Townsend wrote:
> > As of Firefox 41 we no longer support loading binary components from
> > add-ons.
> >
> > On Sun, Nov 8, 2015 at 5:44 AM, <ales.rozman...@gmail.com> wrote:
> >
> > > Hi all.
> > >
> > > I am developing firefox addon with a binary component, and until
> recently
> > > i was using xulrunner-sdk for linking with required libs. As of
> version 42
> > > xulrunner-sdk is no longer published. I read in a blog post (
> > >
> http://hearsum.ca/blog/mozilla-will-stop-producing-automated-builds-of-xulrunner-after-the-410-cycle.html
> )
> > > that mozilla will publish gecko-sdk with every release.
> > >
> > > I am wondering where is gecko-sdk published for version 42. I checked
> on
> > > https://archive.mozilla.org/pub/ but couldn't find it.
> > >
> > > In the meantime i built firefox myself from source (on windows). With
> the
> > > libs in /dist/sdk/lib and headers in /dist/include i was able to
> compile
> > > and build my addon.
> > >
> > > It would be nice if sdk would be published, so i wouldn't have to build
> > > firefox myself for every version and every os.
> > >
> > > Regards,
> > > Aleš
> > > _______________________________________________
> > > dev-platform mailing list
> > > dev-platform@lists.mozilla.org
> > > https://lists.mozilla.org/listinfo/dev-platform
> > >
>
> I'm using js-ctypes to load and use binary (dll), so it's not a xpcom
> component. As i understand that is still allowed. Well it works on FF42
> anyway.
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>
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