> Finally, if you have a suggestion for improving the user experience, 
> 
> especially the experience for hidden Flash plugins or the design of the 
> 
> doorhanger notification, please forward them to this list. It is 
> 
> probably not worth filing a bug until the design has been discussed.
> 
> 
> 
> --BDS

Hey,

I work on the Unity Web Player plugin used to play games and other interactive 
3d content in web browsers (http://unity3d.com). Some comments from our 
perspective.

I understand the reasoning behind C2P, and more generally the desire to replace 
plugin-based content distribution with open web standards. This is not actually 
contradictory to our goals, we are actively researching plugin free solutions 
for web content distribution. But we believe that it will still be several 
years before we could possibly retire our plugin and have an adequate 
replacement with similar functionality across all browsers. Until that happens, 
we naturally want the plugin experience for our users to be as smooth as 
possible. Ideally, we would like to be treated on par with Flash in this regard.

>From what I read and saw about C2P, there is an option to always enable 
>plugins for specific sites, and there are plans to always enable specific 
>plugins in the add-ons manager. Both of these make a lot of sense, but are 
>currently too hidden, IMO. Could you consider moving both of these into 
>buttons inside the actual Click2Play control? So that the click to Play 
>control has buttons for "Always allow for this Plugin" and "Always allow for 
>this site"? Clicking anywhere else in the control would allow the plugin just 
>once, as it is now. If you are worried about accidental clicks or 
>click-jacking of the always allow buttons, maybe they could be confirmed by a 
>dialog?

Cheers,
jonas
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