> Incidentally, I see no reason to move away from Azure, given how nice > Direct2D is on Windows.
Chrome uses Skia on windows right? So this apparently isn't a big enough win for them to justify a wrapper. I'm guessing they use ANGLES there. I think the assumption in the room was that we could conceivably do what they are doing. There is perhaps performance overhead in using Azure and performance overhead in using ANGLES. Those numbers would have to factor into the decision, and I don't think we know what they are beyond Azure being acceptable for Gecko. > Nor do I think that it realistically makes sense to > write our own rasterizer, given that we have no reason to believe that we'll > do better than Direct2D/Skia-GL Several people appear to disagree with this, including Nicolas Silva later in this thread: "To be honest I think that there is a lot of potential for improvement over what most browsers do today when it comes to rasterization." In fact, I'd say the only reason this is coming up for discussion is that people have reason to believe this could be a net win somehow. I'd like to set up some kind of follow up discussion on this topic with a more complete participant list while we're all in Portland. jack. _______________________________________________ dev-servo mailing list dev-servo@lists.mozilla.org https://lists.mozilla.org/listinfo/dev-servo