JanakiRam wrote: > Hi ALL, > > I'm trying to port an opengl based project to XULRunner > based application. I've read some blogs talking about Canvas element > for drawing 2d graphics in XULRunner application. But couldn't find > any information about 3d grahics. > > > Please provide some pointers on evaluating porting > capabilies of XULRunner for 3d grachics applications
It may not be exactly what you are looking for, but I solved a similar problem by drawing into a native window (using the VTK C++ library), and making that window a child of an element in a XUL window. See my thread "Embedding native drawables" on this NG. HTH, Klaus _______________________________________________ dev-tech-xpcom mailing list [email protected] https://lists.mozilla.org/listinfo/dev-tech-xpcom
