[EMAIL PROTECTED] wrote:
"William A. Rowe, Jr." <[EMAIL PROTECTED]> writes:
Yuck. I don't seem to have those interactions with vc5.0/SDK 2000. But you are right, we just slowed the build by bypassing these inclusions.
We can selectively toggle off -parts- of the GDI without turning it off entirely. Since I can't see which parts are used (we are looking at different wtype.h versions) I can't help too much.
I think the fork in the road is the #define __midl that I'm assuming (based on comments in <winnt.h>) only gets set in WinNT and higher. Since it doesn't get set in Win98 by default, the header inclusion stuff takes a different route, if you will. At least, this is my best guess at this stage.
The patch ought to be reverted after we fix apr.hw to toggle off what we can without toggling off anything more. Does this sound like an amusing project for you, Mike?
Heh. Amusing? Not any more so than your question. ;-) But if it needs to be done, it needs to be done, right?
I'll keep researching the issue over here to see if I can come up with a solid solution. I would ask that if developers have a patch that they think might in some way break the Win98 build they either verify the patch themselves under Win98 or send it to me to validate--I'm cool with that if others are. I'd just like to enjoy the luxury of a buildable APR on a daily basis like others do.
Is there anything we need from Win32 that we don't get with the following:
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
This omits all sors of crud, and gives reasonably fast compiles, and sould work on all Win32 platforms. You don't get most UI stuff, but we don't need it anyway.
-- Brane Čibej home: <[EMAIL PROTECTED]> http://www.xbc.nu/brane/ work: <[EMAIL PROTECTED]> http://www.hermes-softlab.com/ ACM: <[EMAIL PROTECTED]> http://www.acm.org/